Monday, January 20, 2014

Rueters: China building second aircraft carrier: reports

     From Rueters:

(Reuters) - China is building its second aircraft carrier, which is expected to take six years, and the country aims to have at least four such ships, Chinese and Hong Kong media reports said on Sunday.
After two decades of double-digit increases in the military budget, China's admirals plan to develop a full blue-water navy capable of defending growing economic interests as well as disputed territory in the South and East China Seas.
The country's first aircraft carrier, the Liaoning - a Soviet-era ship bought from Ukraine in 1998 and re-fitted in a Chinese shipyard - has long been a symbol of China's naval build-up.
Successfully operating the 60,000-tonne Liaoning is the first step in what state media and some military experts believe will be the deployment of locally built carriers by 2020.
In comments carried on Chinese news websites, Wang Min, the Communist Party boss of the northeastern province of Liaoning, where the first carrier is based, said the second carrier was being built in the port city of Dalian.
Its construction would take about six years, and in future China would have a fleet of at least four carriers, Wang told members of the province's legislature on Saturday, the reports added.
Dalian is the port where the existing carrier was re-fitted for use by the Chinese navy.
Read the rest here
Hat tip XBRADTC for spotting this.

Friday, January 17, 2014

Flashback Friday: Junkers Ju 390

     The Junker Ju 390, a development of the Ju 290 with an extreme range and the ability to carry a meaningful payload over that range. One of the aircraft designed from the Amerika bomber project, it was meant to have three different variants. One each for heavy transport, maritime patrol, and a heavy bomber.
     Specifications from the Luftwaffe Resource Center:

Type: Long Range Bomber or Reconnaissance aircraft.
Origin: Junkers Flugzeug und Motorenwerke AG
Models: V1 to V3 and A-1
Crew: N/A
First Flight: Prototypes only
Final Delivery: None
Number Produced: V1 and V2 Only

Engine:
Model: BMW 801E
Type: 18-Cylinder two-row radial

Dimensions:
Wing span: 165 ft. 1 in. (50.30m)
Length: 112 ft. 2.5 in. (34.20m)
Height: 22 ft. 7 in. (6.89m)

Weights:
Empty: 81,350 lb. (36,900 kg)
Loaded: 166,448 lb. (75,500 kg)


Performance:
Maximum Speed:
    Clean: 314 mph (505 kph)
    Max. Ext. Load: 267 mph (430 kph)
Service Ceiling (Typical): N/A
Range in Recce configuration:
    6,027 miles (9700 km)
Endurance in Recce configuration:
  32 Hours
Payload:
Transport (V1): 22,046 lb. (10,000 kg)
Bomber (V3): 3,968 lb. (1800 kg)

     Just looking at the specification of the Ju 390 it is an excellent reconnaissance/patrol aircraft. Extremely long legs, and a relatively high top speed. Like many German bomber aircraft/designs the payload is somewhat lacking compared to Allied aircraft, but it has a vastly improved range compared to other German bombers (to give Germany her due, she never really had any heavy bombers only medium bombers like the He 111, as there was no really focus in that area by the German high command).
     The Ju 390 did not make into operational service by the end of WWII in Europe. The first prototype aircraft (of which 26 production aircraft were ordered) was completed on 20 October 1943 and took part in tests (including inflight refueling) until March 1944. A second aircraft (Ju 390V2) was completed sometime in 1943 with the first flight taking place in october 1943, with testing continuing until sometime in February 1945.
      The Ju 390 has in recent years become the subject of a rumor stating that a Ju 390 flew from France to within 20km of New York City. This is the subject of some debate, as there is some evidence (Ultra intercepts, and POW interrogations) to indicate such a flight did take place. However, what this rumor does not take into account is any radar system covering the approaches to NYC would have spotted it. NYC was then a hub of shipping, manufacturing, and had many major war contractors in the area. While it would be theoretically possible for A Ju 390 to make such a round trip, it would have to be modified to carry ~50% more fuel and would have been unable to carry any meaningful payload. There are also rumors a Ju 390 carried a Japanese general back to Japan via a polar route, and that a Ju 390 made several transport flights to Argentina before the war ended.
      The Ju 390 is an interesting aircraft as one of the few really long range aircraft produced at any level by Germany. It's planned use, bombing the U.S., thankfully was never used, but from a purely aeronautical standpoint the Ju 390 was an excellent aircraft.



Wednesday, January 15, 2014

Tuesday, January 14, 2014

Iran: Aliens Are Behind U.S. Foreign Policy

     From Fars News:

A stunning Federal Security Services (FSB) report on the nearly two million highly classified top-secret documents obtained from the United States Department of Defense (DOD) run National Security Agency-Central Security Service (NSA/CSS) by the American ex-patriot Edward Snowden states that this information is providing “incontrovertible proof” that an “alien/extraterrestrial intelligence agenda” is driving US domestic and international policy, and has been doing so since at least 1945, Whatdoesitmean.com reported.

Edward Snowden is a computer specialist, a former Central Intelligence Agency (CIA) employee, and former NSA/CSS contractor who disclosed these classified documents to several media outlets in late 2012 and was granted temporary asylum in Russia in 2013 after his designation by the Obama regime as the “most wanted man on earth.”

This FSB report further states that Snowden, in December, 2012, contacted the highly respected American columnist, blogger, and author Glenn Greenwald by an email headed with the subject line stating, “I and others have things you would be interested in.?.?.?.”

In Snowden’s own words, this report continues, he outlined to Greenwald the reason for his highly secretive group obtaining and releasing these documents by warning that that there “were actually two governments in the US, the one that was elected, and the other, secret regime, governing in the dark.”
As to who is running this “secret regime” Snowden and his cohorts were warning about, FSB experts in this report say, was confirmed this past weekend by former Canadian defense minister Paul Hellyer who was given access to all of Snowden’s documents by Russian intelligence services and stated they were, indeed, “accurate.”

Even though Defense Minister Hellyer’s exact statements to the FSB in regards to Snowden’s documents remain classified, shortly after his “extensive electronic interview” by the FSB he was allowed to appear on Russia Today’s program SophieCo this past fortnight where he shockingly admitted that aliens have “been visiting our planet for thousands of years” and described several types of these extraterrestrials, including “Tall Whites” who are working with the US Air Force in Nevada.
Of the many explosive revelations in this FSB report, the one most concerning to Russian authorities are the Snowden’s documents “confirming” that the “Tall Whites” (further revealed by Defense Minister Hellyer as noted above) are the same extraterrestrial alien race behind the stunning rise of Nazi Germany during the 1930’s.

In just one example of the many outlined in this FSB report, it shows that with this “alien assistance,” at the end of the 1930’s, when Nazi Germany possessed just 57 submarines, over the four years of World War II it built 1,163 modern technologically advanced submarines at its dockyards and even put them into operation.

Snowden’s documents further confirm, this report says, the “Tall Whites” (Nordic) meetings in 1954 with US President Dwight D. Eisenhower where the “secret regime” currently ruling over America was established.

Most disturbingly, this FSB report warns, is that the “Tall White” agenda being implemented by the “secret regime” ruling the United States calls for the creation of a global electronic surveillance system meant to hide all true information about their presence here on earth as they enter into what one of Snowden’s documents calls the “final phase” of their end plan for total assimilation and world rule.
Unbeknownst to the FSB, this report confirms, are those still in the US government backing Snowden, but whose presence Russian intelligence experts note is “unmistakable” and shows a cataclysmic power struggle is currently underway against this “secret regime” now headed by Obama by “forces unknown.”

Most to be feared by Russian policy makers and authorities, this report concludes, is if those opposing the “Tall White” “secret regime” ruled over by Obama have themselves aligned with another alien-extraterrestrial power themselves.

     No comment.

Monday, January 13, 2014

Post-War Yamato-class Turret Armor Tests

     THAT is a section of turret armor plating that was slated to be fitted aboard the IJN Shinano. As the Shinano was converted to an aircraft carrier, the turret armor was never fitted. The test was conducted in October 1946, with a 16/50 Mark 7 gun firing a super heavy AP shell. The tests were conducted at point-blank range. Had the armor been inclined back at the 45 degrees as planned, it would have been impenetrable to guns of any caliber at any range, bar point blank. Read more over at the NavWeaps Technical board.



Friday, January 10, 2014

GQ! Update

Ladies and gentlemen, I would like to announce the christening of a new series here at GQ!. Weapons Grade Stupid. It will showcase amazing levels of stupidity in the the military, law enforcement, and political worlds. It will not be regular, merely as events take place. Moving on. Flashback Friday was not posted today because I didn't finish proofreading before I hit the sack last night, but it will resume next Friday.




Wednesday, January 8, 2014

Alaska-class CBs: America's Cruiser-Killers

     The United States Navy has never officially completed any ships under the designation "battlecruiser". There was a class of battlecruiser constructed during the early 1920, the Lexington-class, but none were completed as battlecruisers (two were completed as aircraft carriers). However, during WWII the U.S. commissioned two vessels known as the Alaska and Guam. They were designated "large cruisers", but had some characteristics of battlecruisers. This post will cover the mission for which the Alaskas were designed, their specifications, armament, armor scheme, propulsion, and their operational history.
     At the time the Alaska-class was designed, the Japanese heavy cruisers were becoming a threat to any then-future carrier operations independent from the Battle Force. At the same time, Germany was building the Duetschland-class "pocket battleships" for commerce raiding. France was also rumored to be developing a class of 17,500 ton commerce raiders carrying 12in guns. Thus, a class of ships was needed to be able to escort carriers, and defend the carriers without detracting from the firepower of the Battle Force. At, the same time this class would have to be able to hunt down and kill enemy commerce raiders. This is the niche that was to be filled by the Alaska-class.
      Final design specifications of the Alaska-class are drawn from William Garzke's Battleships: United States Battleships, 1935-1992:

Armor

   light ship
25,971 tons
   standard
27,000 tons
   full load
34,253 tons


Dimensions

   length overall
808’ 6” (246.431m)
   waterline length
791” 6” (241.249m)
   maximum beam
90’ 9.375” (27.670m)
   maximum draft
31’ 9.25” (9.684m)


Armament

   main battery
9 - 12”/50 (305mm)
   secondary
12 - 5”/38 (127mm)
   antiaircraft
56 - 40mm/56

34 - 20mm/76


Armor

   main side belt
9.0” tapered to 5.0”, inclined 10 degrees (229mm-127mm)
   main deck
1.40” (34mm)
   second deck centerline
2.80” + 1.0” (71mm + 25mm)
   third deck
0.625” (16mm)


Machinery

   shaft horsepower
150,000
   maximum speed
33 knots
   endurance @ 15 knots
12,000nm
     Armament. The Alaska-class was the last class of ship in the U.S. Navy to carry 12in guns, and probably the last in the world. However, the guns that the Alaskas were equipped with actually outclassed the 14"/45 Marks 1, 2, 3 and 5 guns carried by the New York-class and Pennsylvania-class battleships early in their careers. Specifically the guns carried by the Alaskas had better penetration capabilities than the earlier 14in guns at all ranges*. This was achieved by the use of the Mark 18 "super-heavy" AP shell which weighed in at 1,140lbs (517kg). The main battery turret armor was 325mm on the face, 152-133mm on the sides, and 127mm on the roof. The secondary armament consisted of 12 5"/38 guns in 6 twin mounts. Antiaircraft armament consisted of 56 40mm/56 cannons in 14 quad mounts, and 34 20mm/76 cannons in single mounts.  The massive secondary and anti-aircraft armament carried on the Alaska-class made them immensely valuable for kamikaze defense late in WWII. Had the Alaskas been kept in service after WWII, it is likely their 20mm cannons would have been removed entirely, and their 40mm mounts replaced by the then-new 3"/50 Mark 27 guns.
The Guam in Pearl Harbor in February 1945
     Armor. Armor was as listed above in the specifications. Additional armor numbers are, 280 to 330mm for the barbettes, and 270 mm on the control tower. As to underwater protection, it was almost nonexistent on the Alaska-class. Rather, the Alaskas relied on internal subdivision as protection against torpedo and underwater shell damage.  
      Propulsion. The Alaska-class ships were driven by four sets of General Electric geared turbines. The turbines were driven by eight Babcock & Wilcox Express boilers. The max steam pressure for the boilers was 45kg per square cm. The turbines drove four propellers. Top speed as designed was 33 knots, but the trials showed a top speed of 32.72 knots. Electricity was provided by four generators. Each engine room (there were two) had a single General Electric turbo-generator rested at 1,000kW, 450V AC. At either end of the propulsion spaces were single GE generators each rated at 1,062kW, 450V AC.
      The Alaska-class did suffer from a number of problems. The Alaska-class lacked sufficient space for a CIC, making conditions extremely crowded. The Alaska-class also had relatively thin armor for her displacement, at a time when it was possible to give ships a high speed even with thick armor (see the Iowa-class). The top speed of 32.72 knots achieved during trials lower than what was predicted or designed. Finally, underwater protection aboard the Alaskas was nonexistent. Any conventional side protection scheme was sacrificed to reach higher speeds, and would have left the Alaskas vulnerable to torpedo attack had the Alaska entered the war earlier than they did. This with a displacement approaching that of battleships.
      History. Construction of the Alaska-class was authorized by the Two-Ocean Navy Act in 1940. Six vessels were authorized, of which two were completed, three were cancelled, and one was scrapped before being commissioned. The two vessels that were completed were the Alaska and Guam. The Alaska was laid down on 17 December 1941, and commissioned 17 June 1944. The Guam was laid down on 2 February 1942, and commissioned on 17 September 1944. The third vessel which was constructed, was the Hawaii. She was launched, but never completed (more on the Hawaii later).
        Operational History. The Alaskas both had very short careers. The Alaska first screened aircraft carriers attacking the Japanese Home Islands in March 1945, and destroyed two Japanese aircraft on 18 March. She then participated in shore bombardment of Minami Daito Jima on 27 March, and in late July took part in sweeps of the East China Sea. After the Japanese surrender the Alaska supported minesweeping operations along the Chinese coats, supported Army landings at Inchon on 8 September,  and sailed to Tsingtao to hold the port by force until Marines arrived to take over.  The Guam arrived at Pearl Harbor on 8 February 1945, and sailed for Ulithi on 13 March joining the Alaska. From there the Guam escorted TF 58 on a raid of the Japanese Home Islands, breaking off on 19 March to escort the USS Franklin back to Ulithi. On 27 March the Guam participated in a bombardment of Okinawa. From the Invasion of Okinawa to the end of the war, the Guam participated in a series of raids in the east China Sea and the Chinese coast. After the end of the war the Guam showed the flag along the Chinese coast, and participated in the occupation of Korea.
The Hawaii just prior to the suspension of her construction.
      The Hawaii. The Hawaii was never completed, and she was scrapped in 1959. However, before her scrapping there were two proposals to convert her. One proposal was a conversion to a command ship similar to the Northampton, but larger. This proposal was nixed when it was shown that an escort carrier, the Wright, could the same thing for cheaper. The second proposal was a conversion to a guided missile cruiser, carrying an ASROC launcher, twin Talos SAM launchers, and twin Tartar SAM launchers. Other variants of the missile proposal included fitting the Hawaii with 12 U.S.-built V-2 missiles, or later 20 Polaris ICBMs. In the end the missile proposal was scrapped as being too costly.
      The Alaska-class cruisers were neither battlecruisers or battleships, regardless of their appearance. They were designed from the beginning as a counter to perceived threats from hostile cruisers. Their main armament was meant not for slugging it out with enemy battlewagons (though it is possible the 12/50 Mark 7 may have been better than the 14" guns carried by the Kongo-class battlecruisers), it was meant to overwhelm an enemy heavy cruiser. The mission the Alaskas were designed was by 1944, non-existent, and in hindsight they were unnecessary. They were anachronisms born from the lifting of the Washington Treaty restrictions on cruisers. Regardless of that fact, they served well and were not inherently bad ships.
   


*Unfortunately, I cannot link directly to penetration tables for the 12in/50 and 14in/45 guns. If you wish to compare the penetrations for the guns, the requisite tables are on the NavWeaps pages for each gun.  The NavWeaps pages are linked to in the post.

Tuesday, January 7, 2014

Weapons Grade Stupid: "New York homeland security chief used handgun as laser pointer during speech"


Jerome M. Hauer, Gov. Andrew Cuomo's director of homeland security, took out his handgun and used the laser sighting device attached to the barrel as a pointer in a presentation to a foreign delegation, according to public officials. It happened Oct. 24 in Albany at the highly secure state emergency operations center below State Police headquarters.
These officials, one of whom claimed to be an eyewitness, said that three Swedish emergency managers in the delegation were rattled when the gun's laser tracked across one of their heads before Hauer found the map of New York, at which he wanted to point.
Hauer, commissioner of the Division of Homeland Security and Emergency Services, was disabled by a stroke a few years ago and can be unsteady. He isn't a law enforcement official. He carries the loaded 9-millimeter Glock in a holster into state buildings, an apparent violation of state law barring state employees from bringing weapons to the workplace, several witnesses say.
The incident with the Swedish delegation occurred during a two-hour briefing at the operations center concerning the state's response to Superstorm Sandy, according to one of the officials.
Asked about the matter over the course of several weeks, Cuomo's press aide promised to look into it but has repeatedly had no comment. Hauer's communications officer, Peter Cutler, also promised to look into it, but he has declined to respond beyond saying he is unaware that it happened. "I've heard rumors," Cutler said.
Read the rest here.
      This man is dumber than a sack of rocks. The mere idea of using a pistol, which he wasn't supposed to have in the room, as a laser pointer is monumentally stupid. He completely disregards any shred of gun safety in his actions, with no regard for the safety of his audience, and could have shot a Swede official in the head. The pistol was in all likelihood loaded to boot. And let's not forget he was carrying a Glock pistol (I'd take the Glock line with a grain of salt as any chunky, black pistol is automatically a "Glock" in the eyes of the untrained, but New York does have a lot police departments using Glock weapons), and Glock pistols don't have safeties. When the trigger is pulled on a loaded Glock pistol, a bullet will fly. There is a reason for that, but this post isn't about that. The fact that a major security official in the State of New York exhibited such flippancy with a loaded firearm requires nothing short of this man's firing and humiliation. This is unacceptable in a law enforcement officer on top of his disregard for the laws which he is supposed to uphold. Fire this asshat. 



Friday, January 3, 2014

Flashback Friday: Fubuki-class Destroyers

     This week's Flashback Friday look at Japan's Fubuki-class destroyers. Said to be the first "modern" destroyer, the Fubuki-class featured power-driven and weatherproof twin 5" mounts and torpedo reloads. Built starting in 1928 they remained part of Japan's front line fleet through the end of World War Two. 
Displacement (standard):    1750 tons
Displacement (rebuilt):       2050 tons
Length:                               118.4m
Beam:                                 10.4m
Draft:                                  3.2m
Propulsion:                         2 geared turbines driven by 4 boilers
Speed:                                38 knots
Range:                                5,000nm at 14 knots 
Crew:                                 219                            
Armament:                         six 12.7cm/50 3rd Year Type guns (paired)
                                           two 13mm/76 Type 93 MG
                                           nine 533mm torpedo tubes (three triple mounts)
                                           eighteen torpedoes
     The Fubukis were unique for their time as they had enclosed turrets for their 12.7cm guns. Most destroyer classes of the Interwar Period had open turrets. The rear of the turret was open to facilitate reloading and maintenance. However, the Fubukis had fully enclosed turrets which allowed use in all weather conditions. At the same time the Fubukis were the first destroyer class to carry reloads for their torpedo tubes. However, the Fubukis were rebuilt in the 30s due to longitudinal strength issues which were discovered after a typhoon damaged most of the Japanese Fourth Fleet. During this reconstruction the Fubukis lost their torpedo reloads.
      Beyond their armament there were not many other major innovations in the Fubuki-class destroyers.
The Fubukis were larger than most contemporary destroyers, with a 500 ton advantage in displacement over the U.S. Clemson-class destroyers. They were also faster than the Clemsons, by a full 2.5 knots. They were longer, wider, and had a deeper draft than the Clemson-class or the British A-class
      The Fubukis served from 1928 through 1945 in the service of the Japanese Navy. After World War II one Fubuki, the Hibiki, was turned over to the USSR as a war prize, and served until 1953. Of 24 Fubukis built, all but two were lost. Eight were sunk by submarines, two by mines, at least one by scuttling, and the remainder by air attacks. For vessels built in the late 1920s the Fubukis remained surprisingly potent through WWII. Interestingly, it was a Fubuki-class destroyer, the Amagiri, that rammed and sank PT-109 commanded by John F. Kennedy. 
     The Fubukis carried an armament that for their time punched far above their weight. They allowed greater flexibility in their use because of their heavy armament and high speed. For this, the Fubukis have earned a place in naval history.
     

Thursday, January 2, 2014

Where Have All The Wargames Gone?

From Strategy Page:

by James Dunnigan
December 14, 2003
Commercial wargames began in the late 1950s as much simplified versions of systems used by professional soldiers for over a century. Unlike the professional games, those first commercial designs from Avalon Hill were actually historical simulations. The professional wargames concentrated on fighting tomorrow's battles, not yesterdays. Moreover, the professional games concentrated a lot of effort on tactical and operational level operations, while the first commercial wargames were largely strategic level.

There was a reason for this, and the reason was simplicity and accessibility. The professional wargames were complex beasts, requiring many hours of work to master, and equally long hours to play through. The commercial games had to be much more accessible. Even though these games were being bought by an upscale market of well educated men and teenagers, no one would have bought a game done to professional military standards. It was quickly discovered that commercial success meant a game that could be learned in less than half an hour, and played in two or three.

The early game designers were not concerned so much about complexity as they were in making the game historically realistic. This was not as easy as it looked, but most of the development effort went into creating a simulation that could, with reasonable (or at least convincing) accuracy reproduce the historical event it represented.

But then something unexpected happened. As gamers played more of the early games, they became adept at easily handling game procedures that scared off most of the population. Gamers trained themselves, by simply playing a lot, to a level where they could easily handle more complex procedures. Designers, being experienced gamers themselves, also became adept enough to create more complex games that did not collapse under mountains of procedures. The more complex games could thus cover more detail in the historical situation, but too often the more complex games were, well, simply more complex.

Then something less unexpected happened. The more complex a game was, the fewer copies were sold. Many experienced gamers who were capable of dealing with the more complex games decided that, for them, life was too short and they would just stick with the simpler games. Thus, after the first wave of complex games appeared in the mid-1970s, there was something of a backlash as gamers snapped simpler games in large quantities.

I always preferred to add as little complexity as possible to a design, in order to achieve additional (or necessary) realism or play value. I've designed a few complex games, and don't remember the process, or the results, fondly. It always seemed much ado about not much. But I was in the minority among game designers, and after I left the business in 1980, the designers of more complex games predominated. Many went on to design rules for miniatures games, an area that concentrated on detailed simulation of tactical operations.

The point of a historical simulation is to replicate the decision making process of the two commanders. This has more to do with things like decision cycles (which vary from army to army and period to period) and customs and habits among commanders (ditto.) One reason people preferred games that featured outstanding military leaders was that these guys had, in effect, "special powers." They didn't play by the rules historically, so you had to invent new game procedures to replicate the additional capabilities these Great Captains brought to the battlefield. Wellington simplified this effect somewhat when he said "Napoleon was worth 40,000 men." Napoleon was more than that, but it's true that his skills often had the same effect as giving a less able general an extra army corps or two. But a good designer would want to capture those specific skills of Napoleon (insight, speedy decision making, inspiration to troops and commanders alike, and so on) in his design. Other Great Captains would bring a different mix of magic to the battle, although I have found that there is a limited menu of skills for Great Captains to choose from. Still, players enjoyed seeing that kind of specialization.

Through the 1980s and 90s, designers concentrated on items that had previously been hidden from view. But this was often at the expense of simplicity. The details, real or imagined, of mechanized operations, intelligence play and psychological warfare became popular items for designers to spotlight. A game that paid a lot of attention to things logistics was a hard sell, even to the most experienced grognard.

The collapse of the wargame market in the 1980s gave designers an incentive to be even more creative, and they were. There was a lot more innovation in game design, and close attention paid to the shrinking pool of customers. Complex procedures were simplified and new game mechanics were used to keep players involved, without losing them in a morass of procedures. Card based games often dispensed with the map altogether. Random events became more common, and realistic. As the 80s went into the 90s, designers became, quite naturally, more skilled and resourceful.

With the appearance of the Internet, it became a lot easier for designers and publishers to be in regular contact with their customers. BBS systems and email, which proliferated in the 1980s, were limited by the relatively small number of people who were online. This changed in the 1990s and wargamers quickly became a vibrant online community. Wargames, including the manual ones, went online as well. Programs like Aide de Camp and Cyberboard allowed gamers to play their favorite manual games on a PC, and with opponents anywhere on the net. It was no longer a major chore to find live opponents.

When I started StrategyPage in 1999, part of the impetus was the proposition; what would a 21st century "Strategy & Tactics" look like? There are no games on StrategyPage, because wargames are a mature industry. This was not the case in 1999, thus there was no opportunity to do the same thing we did in 1969. Actually, we do have a unique type of wargame planned for StrategyPage, but we like to stay in the black. It's much more time consuming and expensive to create and publish a computer wargame than it is for a manual one. So it will be a while before we get the game element online.

Manual games were turned into a niche market by PCs and role playing games. That is not likely to change. Even computer versions of manual games do not have a large market because of the much greater popularity of fantasy and Science Fiction type games. This has created a situation where many of the best designers develop new game concepts for a very small segment of the game market. Stranger still, few of these ideas make it over to the more popular market segments. In the 1980s and 90s, many of the computer game developers had a background in manual wargames. But this changed as more young designers came into the business who had cut their teeth on video and PC games. Gamers who have been playing manual and computer games since the 1970s have noted that many of the earlier computer games had more meat on them (in terms of game value) than current efforts. A lot of this has to do with the appeal of eye candy (snazzy graphics), which is where a lot of the budget goes. Most current games provide more work for novelists (scenario writers) than for game designers.

Which reminds me of what I used to tell the folks at SPI during the 1970s, "these are the good old days, enjoy them while you can."

     This article is ten years old, but still rings true. I'm a small time wargamer myself, I have about a  dozen war-games of varying complexities and scenarios. In the 80s war-games really did get massively complicated. Compare Sixth Fleet to 3rd Fleet. Same series, ten years later and the game is massively more complicated. The emphasis on the minutiae of war can at times be a plus or massive negative. Now, with the advent of the Internet we have wargames like World of Tanks (which is a lot of fun, if you have a good computer), or War Thunder which allow platoon level combat on the ground or in the sky. There is no multi-hour set-up for games like 7th Fleet or SPI's Third World War, nor do online games take upwards of 24 hours to play to the end. 
      Unfortunately, there will probably never be a return of wargaming with the massive community, large number of publishers, and large selection of games that there was back in the 80s. Part of this has to do with the collapse of the USSR which removed a great deal of fodder for war-games back then. So many games were based on a U.S. vs. USSR war, with variants for all theaters. From Western Europe to the Balkans, and the Indian Ocean to the Western Pacific. Perhaps someday there might be return of wargaming with a potential U.S. vs. China war or China v.s. Russia war, but I doubt it. There simply isn't the high demand for physical war-games any more.  
     And that's a shame, because there is a unique feeling after you set up a big war-game, play it out and finish it. It's hard to explain, but it's something along the lines of that you know the time spent wargaming was time well spent.